When you see a description of game that includes the phrase “permanent death” it sounds pretty serious. I have to admit that I never knew exactly what that meant. Part of me assumed it meant you could only play the game once but I knew that was ridiculous. But then as I played games that […]
We’ve all played difficult games. That’s the fun, really, figuring out the best way to get to the end of the game (or get a high score). But sometimes that difficulty is just too much, which is a lesson I’m glad I learned early on.
I don’t recall exactly how I came to find Puzzle & Dragons. I know it wasn’t on any web site or even through Twitter. I think it was just in the App Store and I saw the words “puzzle” and “dragon” and that’s all it took. I guess I’m sucker like that.
There was a time when Nerf was more than just a weapons company. Yeah, Nerf still makes footballs and other tossable toys but for the most part they just make guns. Lots of guns.
In general, I’m not a fan of free-to-play games that ask you to buy “currency” to unlock things in the game. I’d much rather see higher prices and get a complete game, but as with everything, there is a balance and Pocket Trains seems to hit that zone.
Valve is here to save the day! Or are they? Can they? Should they?
Maps are a critical part of many a good video game. Perhaps the art of map-making has been lost thanks to the internet but I’m happy to say that gaming really showed me the importance of making a good map.
We’re always looking for good writing. If you’re into video games, toys, comic books and other such fun things, let us know and you could find yourself being a regular writer here at TMA.
I was over at the Polygon forums and saw a post from (what I assume) youngster asking where they should start if they want to play older games. Basically they were looking for suggestions and while many people gave the defacto console classics, I suggested my personal favorites, and that got me thinking about why […]
Plants vs. Zombies 2 came out last week and so far it’s a great game. It’s still the same tower defense-style game you know and love with a few new themes, items and challenges. It is a true sequel in that it changes things up just enough to make it entertaining without feeling like a […]