Actually You’re In Pretty Good Company: A Review of Battlefield: Bad Company 2

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Like Army of Two but a whole heck of a lot better and not at all like Army of Two.

Can anything come along and uproot Modern Warfare from its place as the dominant FPS? For a while it didn’t appear so, but just as Halo was ousted by Modern Warfare, Modern Warfare has been outshone by Battlefield: Bad Company 2. How is that possible? Read on and I’ll tell you.

A Paradigm Shift Once Again

What Modern Warfare managed to do a few years ago was decide how online play would shift for what gamers really wanted. It’s had a good run, but now the play-style is shifting once again and Bad Company 2 is better suited for current trends. Namely, you won’t constantly be spawning into instant death and kills aren’t exactly simple.

The main aspect that people are finding most appealing about Bad Company 2 regards the amount of skill and strategy actually needed when playing online. You simply can’t run around with two shotguns and a riot shield mowing down everyone because you shot first. I watched my close friend Other Chris play a few multiplayer matches and really did see the importance of playing your role correctly. A sniper is failing if they’re attempting to defend a base from the inside with a pistol but doing his job when he’s staked on a rock picking off any advancing enemies. Similarly, an assault soldier is supposed to be hunkered in the base with his rifle aimed at the door, not running around shooting everything.

You try that and you'll get a tank shell in your face.

One big draw for me is the amount of destruction you really can inflict upon the environments. Nowhere is safe. Any building you hole up in can be leveled with enough explosives. Walls can be taken out with a tank round, leaving you completely unprotected. I found it fascinating to witness Other Chris run to his favorite rock, aim, realize a tree is in his way, and shoot the tree in half to give himself a proper view. That just seems cool. You can run up to a fence and knife it to create a hole to shoot through. You’ve just got to play this one smart.

In terms of a single-player experience, there’s nothing to expect other than the usual FPS single-player campaign. There are a few hilarious jabs at Modern Warfare’s expense, but not much else to really make it stand out. The characters are relatively forgettable but the main aspect of the campaign is that it isn’t trying to take itself serious, something that’s very welcoming. However, it has an extremely generous aim-assist that the multiplayer doesn’t have, so playing the campaign isn’t going to prepare you to play online like you’d assume.

No building is safe. Ever.

It is sort of sad that no matter what, Bad Company 2 will be compared to Modern Warfare 2 and as a result some people won’t play one or the other and that shouldn’t be the case. Both games are perfectly good titles, each with their individual strengths and weaknesses. At the moment though, Battlefield: Bad Company 2 has a fresher and much fairer take on the online front, such as really rewarding skill. You’ll get a lot more points for sniping someone across the map than just a few feet away, for example. Essentially, if you loved Modern Warfare you’ll really love Bad Company 2.

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About Author

Chris was the former Head Writer/Editor of Toy-TMA. He did a great job overseeing the site and getting new content published regularly. Always more than willing to respond to a comment or two, but pitiless with trolls! He has since moved on from TMA, and we wish him the best.

1 Comment

  1. The longer you play this game, the more you become hooked to it! DICE has definitely outdone it this time, improved graphics and control. Though it maybe slower than the Modern Warfare, it’s indeed an excellent game and a totally must have! 🙂

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