Still Catching Pokeflu: Pokemon HeartGold/SoulSilver Review

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Yup, still looks like Pokemon.

My Pokeweek continues today after a bit of a day off yesterday, though the games still relate to the concept of completing everything in the game for simply no point. Nope, today we’re all about happy things because I’ve got a review for the remake of Pokemon Gold and Silver versions, called HeartGold and SoulSilver. Are they good? Well duh, they’re remakes of my favorite Game Boy games, of course they’re good.

More of the Same and No One Minds

If you haven’t played a Pokemon game at this point, you probably never will. You can move along now since you probably have better things to do at the moment. The concept of the games are simple: You Gotta Catch ‘Em All. The “all” in this case are Pokemon, literally Pocket Monsters that you keep in balls and send out to fight against each other. It’s classic turn-based RPG stuff here where after each battle you gain experience and level up your Pokemon until they evolve into bigger and better versions of themselves. HeartGold and SoulSilver don’t change that formula one iota.

The real question here is what has been added to the remake that wasn’t in the original. The mechanics from the newer versions have made a resurgence once again, so everything from Silver/Gold versions on is in the remakes. Also, there are alternate modes besides just battling, such as the Pokeathlon, which provide a nice break from the training that you’ll encounter in bundles.

Remember the Pocket Pikachus from a while ago? Sucker! Got you again!

Also, the big thing people are talking about in regards to the game is the Pokewalker, a device that allows you to transfer a Pokemon from your DS onto this pedometer and walk around with them, allowing you to collect experience points from what I understand. It’s nothing amazing but it’s a nifty little gizmo to dink with. As long as it comes with the game with no extra charge, I’m fine with it.

I’m actually interested in the ability to walk around with a Pokemon outside of battles, similar to the way Pikachu followed your character in Yellow version. It wasn’t since then that you were able to do this, so it’s nice to see that back. It doesn’t do a whole lot, but you couldn’t do it in Diamond, Pearl, or Platinum, so good on ‘em for that.

Nothing new to see here folks, move along.

In terms of improvements, there aren’t a whole lot. The graphics are the same exact ones from the other fourth-generation titles, and the sound effects are still, STILL, the same ones from the original Blue and Red version games, something that’s pretty much unacceptable. Pokemon came out over 10 years ago and we still have to listen to the chiptone screeches of each character. No sir, that’s just lazy. I want better from this remake.

This is another one of those no-brainer decisions when it comes to purchasing or not. You know if you’re getting it and you know if you’re not. I’ll just go ahead and say that HeartGold and SoulSilver are exactly what you think they’ll be and leave it at that.

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About Author

Chris was the former Head Writer/Editor of Toy-TMA. He did a great job overseeing the site and getting new content published regularly. Always more than willing to respond to a comment or two, but pitiless with trolls! He has since moved on from TMA, and we wish him the best.

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