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	<title>Toy Reviews and News &#124; Vintage, Learning, Gaming and More! &#187; Classic Game</title>
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		<title>&#8220;Ain&#8217;t&#8221; Is Not a Word: A Scrabble Guide for the Lazy</title>
		<link>http://www.toy-tma.com/learning-toys/board-games/scrabble-board-game-rule/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=scrabble-board-game-rule</link>
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		<pubDate>Thu, 26 Nov 2009 00:14:10 +0000</pubDate>
		<dc:creator>Chris Pranger</dc:creator>
				<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Board Game]]></category>
		<category><![CDATA[classic board games]]></category>
		<category><![CDATA[Classic Game]]></category>
		<category><![CDATA[Family Game]]></category>
		<category><![CDATA[Family Games]]></category>
		<category><![CDATA[Games You Should Have Played]]></category>
		<category><![CDATA[Scrabble]]></category>

		<guid isPermaLink="false">http://www.toy-tma.com/?p=2209</guid>
		<description><![CDATA[Few games take advantage of an overactive vocabulary the way Scrabble does. In fact, Scrabble is all about knowing difficult words in the hopes of showing up your family with a massive triple word score for something with a Z in it. Apparently, Scrabble is also the proud owner of a sordid past, but let&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2210" class="wp-caption alignnone" style="width: 510px"><img class="size-full wp-image-2210 " src="http://www.toy-tma.com/wp-content/uploads/2009/11/Scrabble-Box.jpg" alt="Delightful fun for the English major in all of us." width="500" height="495" title="Aint Is Not a Word: A Scrabble Guide for the Lazy" /><p class="wp-caption-text">Delightful fun for the English major in all of us.</p></div>
<p>Few games take advantage of an overactive vocabulary the way Scrabble does. In fact, Scrabble is all about knowing difficult words in the hopes of showing up your family with a massive triple word score for something with a Z in it. Apparently, Scrabble is also the proud owner of a sordid past, but let&#8217;s not get too hasty! Okay, we can get hasty. Let&#8217;s learn about Scrabble!</p>
<p><span id="more-2209"></span></p>
<p><strong>The History of The Scrabble</strong></p>
<p>Scrabble was created all the way back in 1938 by an architect named Alfred Mosher Butts. Mr. Butts (yes it&#8217;s funny), had previously come up with a game called Lexiko that basically followed the same principle, but he decided to try something different by adding the 15-by-15 tile board and the crossword-style gameplay. And while we can&#8217;t think of the world without Scrabble, at the time, Butts had no luck whatsoever getting the game made.</p>
<p>In 1948 another man with an only slightly less-humorous name came along. This was James Brunot. He had bought a copy of Butts&#8217; game, then called &#8220;Criss-Crosswords,&#8221; and made a deal wherein he would give royalties to Butts in return for the rights to do whatever with the game. The first thing Brunot did was change the name to &#8220;Scrabble,&#8221; a word meaning &#8220;to scratch frantically.&#8221; Then he switched some bonus tile locations around and started making some sets with his family to distribute that year. Somehow he lost money on this venture, but then the tale goes that Jack Strauss, the president of Macy&#8217;s, played the game and decided this needed to be a hit. Eventually the game would become a household sensation and by the 1950&#8217;s Scrabble was here to stay. I&#8217;m leaving some stuff out, but really it&#8217;s only legal issues that aren&#8217;t all too interesting.</p>
<p><strong>On With The Rules</strong></p>
<div id="attachment_2211" class="wp-caption aligncenter" style="width: 590px"><img class="size-large wp-image-2211" src="http://www.toy-tma.com/wp-content/uploads/2009/11/Scrabble-Board-580x435.jpg" alt="Look familiar? I mean, I'm used to smaller words, but still familiar." width="580" height="435" title="Aint Is Not a Word: A Scrabble Guide for the Lazy" /><p class="wp-caption-text">Look familiar? I mean, I&#39;m used to smaller words, but still familiar.</p></div>
<p>So how&#8217;s this game played? You get together some friends or family and each pull seven tiles out from the bag o&#8217; tiles. Each tile has one letter on it that you place on your tile rack. Naturally, don&#8217;t show anyone else what letters you have-it&#8217;s supposed to be secret. Then someone decides on a word to form out of some of their tiles. A word must consist of at least two letters and go either horizontally or vertically (none of this diagonal nonsense), plus the first word must always go over the center tile, which just so happens to be a double-word scoring tile. It pays to be first, doesn&#8217;t it?</p>
<p>As the game goes, players can either pass for the turn, scrap all their tiles for seven new tiles, or play on the current words on the board. If someone sees the word &#8220;Biggest&#8221; horizontal on the board, they can play the word &#8220;Stilts&#8221; vertically off the &#8217;s&#8217; or &#8220;Imp&#8221; off the &#8216;i&#8217; or any number of things they can think of and create with the letters they have. And if the new word passes over a bonus square, then naturally they get more points.</p>
<h2>How to Cheat at Scrabble without Really Cheating</h2>
<p>The trick to the game is to constantly steal the hard work of other players. If someone has a long word going like &#8220;payment,&#8221; just add an &#8217;s&#8217; and make it &#8220;payments.&#8221; You get all the points for the word other than the double- or triple-point scores (those only count once). This is cheap, but it gets results. And if you can somehow manage to use all your letters you get a great 50-point bonus for being awesome. This is where inventing words comes heavily into play.</p>
<div id="attachment_2212" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-2212" src="http://www.toy-tma.com/wp-content/uploads/2009/11/Scrabble-Couch.jpg" alt="Some people take Scrabble too seriously." width="500" height="375" title="Aint Is Not a Word: A Scrabble Guide for the Lazy" /><p class="wp-caption-text">Some people take Scrabble too seriously.</p></div>
<p>You can get away with anything as long as you&#8217;re convincing enough. Make the other players feel stupid, because no one wants to sound stupid. &#8220;What do you mean you&#8217;ve never heard of the word &#8216;bigrymp&#8217;? I hear it all the time in daily conversation!&#8221; &#8220;Oh, is that so&#8230;? Well then, sure, it MUST be a word! I was just kidding&#8230;&#8221; If someone decides to challenge you after all, the good old Dictionary of Truth is busted out and if your word doesn&#8217;t appear, well then you&#8217;re out of luck and you lose a turn, plus your bogus word is removed. Nice try there, Bucky.</p>
<p>The game is over when all the tiles are gone or people get bored of spelling for an hour. Points are added up and whoever has the highest score is the victor, as you may expect by now. The sad thing about Scrabble is that since the game is only about making words, there&#8217;s no room for any real different editions. You just have words, words, and more words. I suppose you could make any game of Scrabble any edition you&#8217;d like. I want to see some of you playing Lord of the Rings Scrabble and Nintendo Scrabble, using only words associated with the various franchises you select. But no Twilight Scrabble, please. Scrabble is dry enough as it is.</p>
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		<title>Victory Never Tasted So Sweet: A Candy Land Retrospective</title>
		<link>http://www.toy-tma.com/learning-toys/board-games/candy-land-board-game/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=candy-land-board-game</link>
		<comments>http://www.toy-tma.com/learning-toys/board-games/candy-land-board-game/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 12:54:59 +0000</pubDate>
		<dc:creator>Chris Pranger</dc:creator>
				<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Board Game]]></category>
		<category><![CDATA[Candy Land]]></category>
		<category><![CDATA[Childhood Memories]]></category>
		<category><![CDATA[Classic Board Game]]></category>
		<category><![CDATA[Classic Game]]></category>
		<category><![CDATA[Games You Should Have Played]]></category>
		<category><![CDATA[Holiday Gift Guide]]></category>

		<guid isPermaLink="false">http://www.toy-tma.com/?p=2115</guid>
		<description><![CDATA[I&#8217;ve been talking about board games a lot lately but I&#8217;ve been too caught up with the serious world of competition to remember some of the most classic and wonderful games of our youth (or in some cases our present if that&#8217;s how you roll). Two words for you here: Candy and Land. Put those [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2116" class="wp-caption alignnone" style="width: 570px"><img class="size-full wp-image-2116 " src="http://www.toy-tma.com/wp-content/uploads/2009/11/Candyland-Box.jpg" alt="I still plan to live here some day." width="560" height="319" title="Victory Never Tasted So Sweet: A Candy Land Retrospective" /><p class="wp-caption-text">I still plan to live here some day.</p></div>
<p>I&#8217;ve been talking about board games a lot lately but I&#8217;ve been too caught up with the serious world of competition to remember some of the most classic and wonderful games of our youth (or in some cases our present if that&#8217;s how you roll). Two words for you here: Candy and Land. Put those together and you have Candy Land, a game that requires no skill but demands you enjoy it and when the game revolves around a land made of sugary treats, how can I say no?</p>
<p><span id="more-2115"></span></p>
<p><strong>A Sweeter Time</strong></p>
<p>The world before 1940 was a dark and gloomy place. Everyone was depressed and there was probably a war going on at some point around there. But this didn&#8217;t stop Eleanor Abbott from deciding she needed to make a game wherein players race to save the King of a Candy Land. How did she find time to create this game? She was recovering from polio. Pretty sure this one selfless act brought us out of the Great Depression, (of maybe another war of some kind, I can&#8217;t be expected to keep all these facts straight).</p>
<p>By 1949 Milton Bradley bought Candy Land and began distributing it to kids all over the nation, only wanting in return a smile, dedication to candy, and money.</p>
<p>If Candy Land doesn&#8217;t seem that big to you anymore, keep in mind that it was the most popular toy during the 1940-1949 decade. That&#8217;s pretty big, let me tell you. It defined the decade&#8217;s toy purchases. What&#8217;s the second biggest toy from then? Don&#8217;t know, don&#8217;t care, it isn&#8217;t Candy Land.</p>
<p><strong>So Simple an Adult Could Play It</strong></p>
<div id="attachment_2117" class="wp-caption alignnone" style="width: 395px"><img class="size-full wp-image-2117 " src="http://www.toy-tma.com/wp-content/uploads/2009/11/Candyland-Board.jpg" alt="Based off visions of sugerplums dancing in heads." width="385" height="300" title="Victory Never Tasted So Sweet: A Candy Land Retrospective" /><p class="wp-caption-text">Based off visions of sugarplums dancing in heads.</p></div>
<p>The gameplay is pretty simple here. Players choose a piece and place it at the start of the gameboard, then draw cards from a pile. Each card has one of six colors on it corresponding to a square on the board, of which there are 134. The player moves his piece to the closest square matching the card and the next player draws.</p>
<p>Sound simple? Well yes, unless you&#8217;re colorblind. You want to make it tougher and you add a hint of danger to the game, like a timer that signifies the end of Candy Land should no one save the king in time or force kids to read the color on the card with their eyes closed. With a few simple changes, Candy Land can turn into something far more exciting. Also add snakes.</p>
<div id="attachment_2119" class="wp-caption alignnone" style="width: 516px"><img class="size-full wp-image-2119 " src="http://www.toy-tma.com/wp-content/uploads/2009/11/Candyland-Chris-is-Awesome1.jpg" alt="This is how Candy Land was played in my home." width="506" height="339" title="Victory Never Tasted So Sweet: A Candy Land Retrospective" /><p class="wp-caption-text">This is how Candy Land was played in my home.</p></div>
<p><strong>Some Delicious Notes</strong></p>
<p>Keep in mind that there are two sets of rules in play. There are rules from the pre-2004 edition and rules from the post-2004 edition (apparently 2004 was a big turning point for the citizens of Candy Land). Some cards force players to move backward, though players decide before starting whether they&#8217;re going to follow this rule or not (as with most games).</p>
<p>Also, the final space used to just be the end and it was implied that you had to draw the same color card as the last square to win the game, though all editions past 2004 have a rainbow space, putting an end to this debate once and for all. I recommend that the player be forced to collect one of each color before winning the game, unless I&#8217;m playing and about to win in which case any single color is acceptable.</p>
<p>You won&#8217;t find a whole lot of variations of Candy Land out there, though there are a few such as Winnie the Pooh and Dora the Explorer. Actually that&#8217;s it for variations on the game. Who needs more though? As long as there is candy and a land in which this candy exists, you&#8217;re set.</p>
<p>I&#8217;ll leave you with a few random tidbits about the game. First, there used to be a section of the board called &#8220;Molasses Swamp&#8221; that has since been changed to &#8220;Chocolate Swamp,&#8221; most likely because children don&#8217;t eat molasses anymore. Also, the game is an example of a Markov Chain, a mathematical random process wherein all information about the future is contained in the present. Confused? Well then maybe Candy Land isn&#8217;t a child&#8217;s game after all.</p>
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		<title>That Cluedo That You Do: A Retrospective on Clue the Board Game</title>
		<link>http://www.toy-tma.com/learning-toys/board-games/clue-board-game/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=clue-board-game</link>
		<comments>http://www.toy-tma.com/learning-toys/board-games/clue-board-game/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 20:32:56 +0000</pubDate>
		<dc:creator>Chris Pranger</dc:creator>
				<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Board Game]]></category>
		<category><![CDATA[Classic Board Game]]></category>
		<category><![CDATA[Classic Game]]></category>
		<category><![CDATA[Clue]]></category>
		<category><![CDATA[Cluedo]]></category>
		<category><![CDATA[Games You Should Have Played]]></category>
		<category><![CDATA[Retrospective]]></category>

		<guid isPermaLink="false">http://www.toy-tma.com/?p=2131</guid>
		<description><![CDATA[
Have you ever played Cluedo? I bet you have, but you might have just called it Clue. Surprised to learn that Clue isn&#8217;t originally from the US? Yup, first came from the UK and was called Cluedo, (pronounced like Clu Du). The classic murder mystery game is always a smart and sophisticated option for individuals [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2137" class="wp-caption alignnone" style="width: 590px"><img class="size-large wp-image-2137 " src="http://www.toy-tma.com/wp-content/uploads/2009/11/Clue-Box-19921-580x277.jpg" alt="As classic as they come." width="580" height="277" title="That Cluedo That You Do: A Retrospective on Clue the Board Game" /><p class="wp-caption-text">As classic as they come.</p></div>
<p style="text-align: left">
<p style="text-align: left">Have you ever played Cluedo? I bet you have, but you might have just called it Clue. Surprised to learn that Clue isn&#8217;t originally from the US? Yup, first came from the UK and was called Cluedo, (pronounced like Clu Du). The classic murder mystery game is always a smart and sophisticated option for individuals looking for a game to play as a group. Also, it works wonders to reveal which of your friends are actually idiots.</p>
<p><span id="more-2131"></span></p>
<p style="text-align: left"><strong>The Original Murder</strong></p>
<p style="text-align: left">Anthony E. Pratt, (a right good Englishman), filed a patent for a murder/mystery board game called &#8220;Murder!&#8221; This took place in 1944. Pratt and his wife went ahead and had the game purchased and trademarked as &#8220;Cluedo&#8221; in 1947 but wouldn&#8217;t make it to the public until 1949 due to the war and the shortages that came along with said war. Parker Brothers distributed the game as &#8220;Clue&#8221; in the US and since then people have been investigating the murder of a one Dr. Black (Mr. Boddy for you Yanks), for years to come.</p>
<p>As we know it now, the game involves up to six players assuming the roles of Miss Scarlet, Colonel Mustard, Mrs. White, Mrs. Peacock, Professor Plum, and Reverend Green (or Mr. Green in some editions), and searching a mansion for clues regarding the murder. The original concept for the game involved 10 characters, one of which was the victim of the murder (which probably wouldn&#8217;t be a very fun piece to play, really), but the number was cut back to the standard six that we&#8217;ve all come to know and love and suspect (it&#8217;s always that lying Miss Scarlet though, as if you couldn&#8217;t tell by the way she acts). There were also more rooms and more weapons in the concept version but as things stand today we have just enough to be manageable.</p>
<p style="text-align: left"><strong>I Suspect Everyone</strong></p>
<p style="text-align: left">
<div id="attachment_2132" class="wp-caption alignnone" style="width: 510px"><img class="size-full wp-image-2132 " src="http://www.toy-tma.com/wp-content/uploads/2009/11/Clue-Board.jpg" alt="So much mystery, so little time." width="500" height="500" title="That Cluedo That You Do: A Retrospective on Clue the Board Game" /><p class="wp-caption-text">So much mystery, so little time.</p></div>
<p>The average game consists of first having the evidence cards shuffled and a suspect card, location card, and weapon card placed in the envelope. This combination is the solution that all players are trying to figure out. They do this by keeping track of clues they find or have been given since at the beginning of the game the remaining cards are dealt to the players. You would be wise to write down all this information on your little notepad as it&#8217;ll come in handy. This is the first sign that one of your friends is an idiot, assuming they don&#8217;t properly keep track of anything.</p>
<p>As the game goes on, players move into a room and then make the claim that &#8220;someone did something in this room!&#8221; Since there are six characters, six weapons, and nine rooms, there are 324 possible solutions to the murder. Once a claim is made, let&#8217;s say I accused Miss Scarlet of murdering Dr. Black in the library with the dagger (because she totally would, that liar). Players would go around the table clockwise to disprove my claim by showing me a card that contains one of the elements I mentioned since if they have the card it can&#8217;t possibly be in the envelope. Only one card is shown per accusation, otherwise the game would whip by and everyone would know clues too easily.</p>
<p style="text-align: left"><strong>Becoming A Master Detective</strong></p>
<p>The trick is to work within the matrix problem of the game. You mark off your three cards and anything you get from anyone else. At a certain point you can start making obvious claims, assuming you&#8217;ve been paying attention (the second aspect that points to your friends being idiots).</p>
<p>As with all games, cheating isn&#8217;t allowed. But that shouldn&#8217;t stop you from cheating. Players must never leave their cards unattended or in a position to be viewed by anyone else. You should constantly be scanning around the table to see if your friends are exposing their status as an idiot by leaving cards exposed. And whenever someone is having his or her suggestion refuted, always make an attempt to see the card as well. You must be sneaky, like that liar Miss Scarlet, otherwise you&#8217;ll be beaten by your much smarter friends and learn that you may, in fact, be an idiot.</p>
<div id="attachment_2133" class="wp-caption aligncenter" style="width: 590px"><img class="size-large wp-image-2133" src="http://www.toy-tma.com/wp-content/uploads/2009/11/Clue-Simpsons-Edition-580x410.jpg" alt="I think I just love The Simpsons too much." width="580" height="410" title="That Cluedo That You Do: A Retrospective on Clue the Board Game" /><p class="wp-caption-text">I think I just love The Simpsons too much.</p></div>
<p>Cluedo has multiple editions backing it as the years have gone on. It is constantly being updated with facelifts and revisions here and there since it is a classic board game. There are multiple editions based off of some of pop culture&#8217;s most noticeable franchises, such as Scooby Doo, The Twilight Zone, Harry Potter, and The Simpsons. The basic gameplay is the same but you get to do it as different characters. Isn&#8217;t that exciting?! Of course it is.</p>
<p>Now remember, if you make a deciding claim and open the envelope to discover that you were very much wrong, you are both out of the game and probably an idiot. But never let that stop you from your fun. How do you think I can recognize the symptoms of being an idiot? Sadly, I suffer from the same affliction. Naturally, I blame Miss Scarlet.</p>
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		<title>A Retrospective on Trivial Pursuit the Board Game</title>
		<link>http://www.toy-tma.com/learning-toys/board-games/trivial-pursuit-classic-board-game-genius/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=trivial-pursuit-classic-board-game-genius</link>
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		<pubDate>Mon, 09 Nov 2009 23:27:30 +0000</pubDate>
		<dc:creator>Chris Pranger</dc:creator>
				<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Board Game]]></category>
		<category><![CDATA[Classic Game]]></category>
		<category><![CDATA[Classic Games]]></category>
		<category><![CDATA[Family Game]]></category>
		<category><![CDATA[Family Games]]></category>
		<category><![CDATA[Games You Should Have Played]]></category>
		<category><![CDATA[Retrospective]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Trivia Game]]></category>
		<category><![CDATA[Trivial Pursuit]]></category>

		<guid isPermaLink="false">http://www.toy-tma.com/?p=2066</guid>
		<description><![CDATA[If you&#8217;re talking Trivial Pursuit, you mean the Genus Edition, the classic edition, the hardcore edition. I&#8217;ve never met anyone that can play Trivial Pursuit Genus Edition at a masterful level.

I have found people that know a few things, but no one that destroys lives via their pursuit of the trivial. So should you play [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2068" class="wp-caption alignright" style="width: 310px"><img class="size-full wp-image-2068" src="http://www.toy-tma.com/wp-content/uploads/2009/11/Trivial-Pursuit-Genus-Edition.jpg" alt="No, not &quot;Genius&quot; Edition. &quot;Genus.&quot; You just learned something." width="300" height="300" title="A Retrospective on Trivial Pursuit the Board Game" /><p class="wp-caption-text">No, not &quot;Genius&quot; Edition. &quot;Genus.&quot; You just learned something.</p></div>
<p>If you&#8217;re talking Trivial Pursuit, you mean the Genus Edition, the classic edition, the hardcore edition. I&#8217;ve never met anyone that can play Trivial Pursuit Genus Edition at a masterful level.</p>
<p><span id="more-2066"></span></p>
<p>I have found people that know a few things, but no one that destroys lives via their pursuit of the trivial. So should you play Trivial Pursuit, knowing darn well that you may not be very good at it? You&#8217;re darn right you should.</p>
<p><strong>Trivial History</strong></p>
<p>Let us go back a few years to 1979, (you remember 1979, right?). One night two Canadian gentlemen by the names of Scott Abbott and Chris Haney wanted to play Scrabble, but they discovered that too many pieces were missing. So they did what anyone else would have done and invented their own game.</p>
<p>Okay, just think of how smart these guys must have been, alright? When you can&#8217;t find all the pieces to Clue, do you think to yourself, &#8220;You know good chums, I do believe we shall play a game that tests our knowledge at a level beyond the heads of most learned men!&#8221; No, you search for Candyland and call it a day. These two guys went ahead and invented a game that made an entire generation feel stupid and STILL people play it. Genius!</p>
<h2><strong>Trivial Pursuit Rules</strong></h2>
<div id="attachment_2070" class="wp-caption alignleft" style="width: 273px"><img class="size-full wp-image-2070" src="http://www.toy-tma.com/wp-content/uploads/2009/11/Trivial-Pursuit-Family-Edition.jpg" alt="Fun fact: This actually ruins families rather than brings them together." width="263" height="265" title="A Retrospective on Trivial Pursuit the Board Game" /><p class="wp-caption-text">Fun fact: This actually ruins families rather than brings them together.</p></div>
<p>If you haven&#8217;t played Trivial Pursuit in a while here are the rules: Someone asks you a question and you fumble around unless magically you actually know the answer.</p>
<p>Okay, yes, you roll a die to move and when you land on a colored space you must answer a trivia question relating to the category. Blue is Geography, pink is Entertainment, yellow is History, brown is Arts &amp; Literature, green is Science &amp; Nature, and orange is Sports &amp; Leisure, (remember those in case one of the questions is, &#8220;What color is History associated with?&#8221;).</p>
<p>If somehow you answer a question correctly, you will be given a colored wedge to fit into your marker. When you have one wedge from each category you must move into the center of the board and answer a trivia question selected by the other players before you can win the game.</p>
<p>Naturally, the other players always select the category you know the least from because they aren&#8217;t really your friends and don&#8217;t really want to see you succeed.</p>
<p><strong>Trivial Editions</strong></p>
<div id="attachment_2069" class="wp-caption aligncenter" style="width: 610px"><img class="size-full wp-image-2069" src="http://www.toy-tma.com/wp-content/uploads/2009/11/Trivial-Pursuit-Disney.jpg" alt="Disney equalizes everything." width="600" height="471" title="A Retrospective on Trivial Pursuit the Board Game" /><p class="wp-caption-text">Disney equalizes everything.</p></div>
<p>I am not very good at Trivial Pursuit. I enjoy playing now and then, but I don&#8217;t know much about anything (unless I give a recommendation; those are spot-on). I do my best but most of the questions blow right over my head. There is hope for me yet as there are multiple editions geared towards more specific things, such as Lord of the Rings, Saturday Night Live, and the always popular Disney Edition, also known as the Great Equalizer since I stand by my claim that everyone knows enough about Disney to hold their own in a game based around Disney knowledge.</p>
<p>Kids will always have a harder time than most when it comes to Trivial Pursuit, but not to worry as there are editions made specifically for kids, such as the Junior Players Edition or the Kids Nickelodeon Edition. You can and will find a version that suits your needs, but don&#8217;t expect a version for absolutely everything like <a href="http://www.toy-tma.com/learning-toys/board-games/scene-it-boardgame/">Scene-It?</a> or <a href="http://www.toy-tma.com/learning-toys/board-games/monopoly-rules-board-game-special-edition/">Monopoly</a> will deliver.</p>
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		<title>Punch-Out!! Video Game Review for Wii</title>
		<link>http://www.toy-tma.com/electronic-toys/video-games/punch-out-video-game-review-wii/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=punch-out-video-game-review-wii</link>
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		<pubDate>Mon, 07 Sep 2009 12:06:59 +0000</pubDate>
		<dc:creator>Chris Pranger</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Classic Game]]></category>
		<category><![CDATA[Don Flemenco]]></category>
		<category><![CDATA[Gaming & Electronic Toys]]></category>
		<category><![CDATA[Glass Joe]]></category>
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		<category><![CDATA[King Hippo]]></category>
		<category><![CDATA[Little Mac]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Punch-Out!!]]></category>
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		<category><![CDATA[Video Game Review]]></category>
		<category><![CDATA[Wii]]></category>
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		<guid isPermaLink="false">http://www.toy-tma.com/?p=1433</guid>
		<description><![CDATA[
All of you hardcore gamers out there, allow me to make a hefty statement:  No one is good at Punch-Out!!  Oh sure, some of you are good at memorizing patterns but no one is actually GOOD at Punch-Out!!
I played the original Punch-Out!! on the Virtual Console to get myself pumped for the Wii-make, and I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-1604" title="Punch-Out King Hippo" src="http://www.toy-tma.com/wp-content/uploads/2009/07/Punch-Out-King-Hippo.jpg" alt="Punch-Out King Hippo" width="491" height="293" /></p>
<p>All of you hardcore gamers out there, allow me to make a hefty statement:  No one is good at Punch-Out!!  Oh sure, some of you are good at memorizing patterns but no one is actually GOOD at Punch-Out!!</p>
<p>I played the original Punch-Out!! on the Virtual Console to get myself pumped for the Wii-make, and I&#8217;m happy to say that Punch-Out!! is fantastic.  If you liked the old-school versions then you&#8217;ll love the Wii version because the designers kept the heart and soul of Punch-Out in tact, by which I mean it&#8217;s silly, over the top, packed with stereotypes, and stupid-fun.</p>
<p><span id="more-1433"></span></p>
<p>There are multiple control styles to choose from between holding the Wii-mote sideways to- actually, I&#8217;ll save you time.  There is only one control style and a few other &#8220;Nah, I don&#8217;t feel like winning this game&#8221; styles to select from.  If you just use the Wii-mote then the game will play perfectly.  Any other play style is too slow to respond, and in this game you need split-second reflexes to make it past the first few rounds.</p>
<p><a href="http://www.amazon.com/Punch-Out-Nintendo-Wii/dp/B001TOQ8K2/ref=sr_1_1?ie=UTF8&amp;s=videogames&amp;qid=1252102728&amp;sr=8-1&amp;tag=toyrevandnew-20"><img class="alignright size-full wp-image-1606" title="Punch-Out Cover" src="http://www.toy-tma.com/wp-content/uploads/2009/07/Punch-Out-Cover.jpg" alt="Punch-Out Cover" width="160" height="225" /></a>The cell-shaded graphics work excellently for Punch-Out!! and only add to the classic feel.  All your favorites are here from Glass Joe to King Hippo to Don Flamenco.  While the roster seems light at only 13 challengers, keep in mind that the first playthrough will push you to want to break the controller, and the second playthrough when every challenger has a new costume and better moves WILL result in broken controllers unless you have patience.  I did not.  I now have a Wii-mote that rattles when I shake it.</p>
<p><a href="http://www.amazon.com/Punch-Out-Nintendo-Wii/dp/B001TOQ8K2/ref=sr_1_1?ie=UTF8&amp;s=videogames&amp;qid=1252102728&amp;sr=8-1&amp;tag=toyrevandnew-20" target="_blank">Punch-Out!!</a> is not for anyone who isn&#8217;t willing to take a serious beating since the difficulty is unabashedly unforgiving.  You will lose over and over and over again.  But every fight is possible with practice.</p>
<p>There isn&#8217;t exactly an overabundance of features to the game, so this makes it the perfect rental title.  At the end of my rental period I was completely satisfied with the game, feeling I got as far as I needed to.</p>
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		<title>Pokemon Heart Gold and Soul Silver Preview: Yes, Catch &#8216;Em All&#8230;Again</title>
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		<pubDate>Thu, 03 Sep 2009 11:18:18 +0000</pubDate>
		<dc:creator>Chris Pranger</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Classic Game]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Gold]]></category>
		<category><![CDATA[Heart Gold]]></category>
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		<category><![CDATA[Pikachu]]></category>
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		<category><![CDATA[Silver]]></category>
		<category><![CDATA[Soul Silver]]></category>
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		<category><![CDATA[Video Game Preview]]></category>

		<guid isPermaLink="false">http://www.toy-tma.com/?p=1496</guid>
		<description><![CDATA[Pokemon has rocked my world for well over a decade. I was introduced to the phenomenon just after it became required for me to know the difference between a Pikachu, a Jolteon, and an Electrode. If you know the difference, congrats. Either you&#8217;re also a Pokemon Master, or your kids are.

Nintendo releases a new game [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_1497" class="wp-caption alignright" style="width: 280px"><img class="size-full wp-image-1497" src="http://www.toy-tma.com/wp-content/uploads/2009/08/pokemon-silver-cover.jpg" alt="Well, the Japanese box sure looks promising." width="270" height="270" title="Pokemon Heart Gold and Soul Silver Preview: Yes, Catch Em All...Again" /><p class="wp-caption-text">Well, the Japanese box sure looks promising.</p></div>
<p>Pokemon has rocked my world for well over a decade. I was introduced to the phenomenon just after it became required for me to know the difference between a Pikachu, a Jolteon, and an Electrode. If you know the difference, congrats. Either you&#8217;re also a Pokemon Master, or your kids are.</p>
<p><span id="more-1496"></span></p>
<p>Nintendo releases a new game with the word &#8220;Pokemon&#8221; in the title every year, but they don&#8217;t release a fully new title in the franchise often enough. The first generation of Pokemon titles consisted of Blue, Red, and then Yellow Version. The second generation had Gold, Silver, and then Crystal. Generation 3 had Ruby, Sapphire, and then Emerald. Currently, we have Diamond, Pearl, and Platinum. But we&#8217;re about to get Gold and Silver again on the DS.</p>
<p><strong>New Is Relative</strong></p>
<p>Heart Gold and Soul Silver are the two &#8220;new&#8221; versions being released in the US sometime next year. They are not &#8220;new.&#8221; They are remakes of Gold and Silver, games that are at this point around 10-years-old and probably the best games in the series (according to myself). Seriously, <a href="http://www.amazon.com/Pokemon-Silver-Version-Game-Boy-Color/dp/B00004TCT3/ref=sr_1_1?ie=UTF8&amp;s=videogames&amp;qid=1270869509&amp;sr=8-1&amp;tag=toyrevandnew-20" target="_blank">go pick up a copy of silver for yourself</a>. While what fans REALLY want are <a href="http://www.toy-tma.com/category/electronic-toys/video-games/" target="_self">entirely new video games</a>, we&#8217;ll have to settle for rehashing&#8230;again.</p>
<p>Okay, don&#8217;t get me wrong, movies remake and update all the time. And sometimes it works well, such as I Am Legend. Other times, we get Rob Zombie&#8217;s Halloween. The Gold and Silver remakes will be good, but I doubt they&#8217;ll be anything completely awesome and definitely nothing new to Pokemon fans that reveled in the hay day instead of the current generation of &#8220;Meh.&#8221;</p>
<div id="attachment_1501" class="wp-caption alignnone" style="width: 510px"><img class="size-full wp-image-1501" src="http://www.toy-tma.com/wp-content/uploads/2009/08/pokemon-silver-characters.jpg" alt="These people are still in the game." width="500" height="385" title="Pokemon Heart Gold and Soul Silver Preview: Yes, Catch Em All...Again" /><p class="wp-caption-text">These people are still in the game.</p></div>
<p><strong>Better Graphics, Same Story</strong></p>
<p>Yes there will be updated graphics and yes there will be compatibility with the fourth generation titles (so that means hundreds of Pokemon and moves not originally in the game), but there will be no new Pokemon. It will become simpler to &#8220;Catch Them All,&#8221; but we&#8217;re not treading new ground. I already became the very best, like no one ever was, and I&#8217;m sorry, but I don&#8217;t really feel like doing it again.</p>
<p>Also expect a special pedometer to be included in the box that gives you a virtual Pikachu to take care of, but that also is not new. It&#8217;s a spit shine to a game that already stood out as a work of perfection. We don&#8217;t need that. What we do need is an evolution for the series, and we definitely are not going to get that any time soon.</p>
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