Tag Archives: Game Design

Five Franchises That Should Get A Sandbox Spinoff

So lately, I’ve been playing a lot of InFamous 2. Since my review, I have completed both the good and evil story lines and am on my third playthrough with a friend. One thing that a game like InFamous 2 did so well was create an open world that is just plain fun to explore and [...]

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Let’s Think Deep: Kinect And What It Means

Microsoft’s big new motion controller apparatus was officially released last week, showing the world what a non-controller could look like. A handful of games have come out for it (notice that I’ve reviewed none of them) and huge changes occurred to the Xbox as a whole. But what does Kinect really mean for us? What [...]

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Bad Games That Should Have Been Great: Dead Rising

One of the biggest releases of this month, Dead Rising 2, will be out tomorrow. Somehow without even planning it, I managed to play the first game in the series, Dead Rising, right before the sequel comes out. In doing so I realized I absolutely loath this game, but not because it isn’t enjoyable. I [...]

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Let’s Think Deep: The Moral of The Story

You know what I haven’t done in a long time? I haven’t Thought Deep. But what to talk about? If I pick something wrong to talk about, what sort of consequences will I endure? Hey, this reminds me, I just finished playing through Mass Effect 1 and 2 and wouldn’t you know it, there are [...]

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Rare: A Retrospective

My Donkey Kong Country article helped wonderful childhood memories come flooding back into my mind all about the awesomeness that was Rare, the developer that owned the N64 without question. But then I started to think about the state of Rare these days and that fuzzy warm feeling rapidly faded away. If I can be [...]

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An Epic Gaming Session: A Review of God of War III

Usually I’m pretty on the ball about getting reviews of games out when the game is still extremely fresh. God of War III is a huge title for the PS3 and has been out now for half a month or more, but no review from me yet. That’s because I wanted to actually play this [...]

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Let’s Think Deep: Achieving Perfection

How many of you are on Spring Break right now? I sure am, though that doesn’t excuse me from my writing duties. It still does give me a chance to play some video games, something I’m sure many of you also do. There’s just something about games that’s begun to bother me and for the [...]

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Shame on the Globins: Resident Evil 5 and Racism

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Let’s Think Deep: The Perfect Video Game

I love video games. I play them frequently (and sometimes write about them, as you may have noticed). I always get excited with every new Mario and Zelda game, or anything that seems to interest me beyond a simple, “Oh, that looks like a fun game to rent.” But when I get down to it [...]

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Let’s Think Deep: What Makes a System Good?

At this moment in time, the Nintendo Wii is set up to be known as the “winner” of the current console cycle due to the unexpected amount of sales and complete reversal from the previous console cycle. I for one couldn’t be happier for reasons I’ll get to eventually. Regardless of sales numbers, the Wii [...]

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