What’s New From E3 2010
June 18, 2010 by Chris Pranger
Filed under Video Games

We knew Zelda was coming, but what surprises did E3 give us?
This year’s E3 is now over. As you may have guessed, I was not there. That’s not to say I’m completely without my knowledge of things that occurred during this year’s major press conferences. In fact, Other Chris is lucky and naturally talented enough to be an intern for a major game site (I won’t tell you who it is but it’s GameTrailers), meaning he was there and called me every night to give me the firsthand scoop. Utilizing all of my resources, I now present to you the big things from E3 2010. Read more
Top 10 Things About E3 I’m Sick Of
June 9, 2010 by Chris Pranger
Filed under Video Games

Reggie, I love you, but even you're guilty of some things on this list.
E3 is that big magical event that happens in the gaming industry every year around June and this year it happens to occur on the 15th through 17th. Big games are announced, new hardware is revealed, and a whole lot of stuff that blows our minds hits us like a nuke. But guess what? I hate E3. Every year I get more and more annoyed whenever it comes around. Why? Part of it may be because I’m not there, but more than that it has to do with the Top 10 Things About E3 I’m Sick Off, such as…
Rare: A Retrospective
April 12, 2010 by Chris Pranger
Filed under Video Games

How could Rare ever let me down? Or did they really?
My Donkey Kong Country article helped wonderful childhood memories come flooding back into my mind all about the awesomeness that was Rare, the developer that owned the N64 without question. But then I started to think about the state of Rare these days and that fuzzy warm feeling rapidly faded away. If I can be so bold, what the heck happened to Rare? It’s time for a little retrospective and a short history on Rare. Read more
Let’s Think Deep: Motion Controls in Games
March 15, 2010 by Chris Pranger
Filed under Video Games

Oh the lies these kids have told us over the years.
If you’ve been paying attention to the gaming world this week, Sony gave an official name to their motion control add-on to the PS3. While not exactly awe-inspiring, the Playstation Move makes sure you know exactly what you do with it. We’ve known about it for a while, same as Microsoft’s Project Natal, but this week was the first we saw what sort of games were being developed to make use of the new technology. It got me thinking more and more about motion controls. Specifically, are motion controls going to make a difference in games or are they just another gimmick? You know what time it is. Let’s Think Deep. Read more
Actually You’re In Pretty Good Company: A Review of Battlefield: Bad Company 2
March 8, 2010 by Chris Pranger
Filed under Video Games

Like Army of Two but a whole heck of a lot better and not at all like Army of Two.
Can anything come along and uproot Modern Warfare from its place as the dominant FPS? For a while it didn’t appear so, but just as Halo was ousted by Modern Warfare, Modern Warfare has been outshone by Battlefield: Bad Company 2. How is that possible? Read on and I’ll tell you. Read more
The Blue Bomber Strikes Again: A Review of Mega Man 10
March 5, 2010 by Chris Pranger
Filed under Video Games

Whoa, that looks pretty tight.
Do I love Mega Man? Yes I do. I even wrote about how much I loved Mega Man 2, specifically. Not long ago Capcom decided to bring the Blue Bomber back to his NES roots and copied the style of his original games exactly for Mega Man 9. Everything was just like it was on the NES, graphics, sounds, controls, and even screen-stutter if you really wanted the authentic experience. Mega Man 10 continues this trend, but is it any good? Read more
Shame on the Globins: Resident Evil 5 and Racism
March 4, 2010 by Chris Pranger
Filed under Video Games
Let’s Think Deep: The Perfect Video Game
March 2, 2010 by Chris Pranger
Filed under Video Games
I love video games. I play them frequently (and sometimes write about them, as you may have noticed). I always get excited with every new Mario and Zelda game, or anything that seems to interest me beyond a simple, “Oh, that looks like a fun game to rent.” But when I get down to it I always inevitably say to myself, “Yeah, this is good, but it’s no Mario Bros 3/Ocarina of Time/Final Fantasy 6.” Why is that? I know I’m not the only one to think this way. We’ve got to a point where we’re demanding games replicate our favorites from the past, but when they can’t we throw a fit. Can we ever make a new “Perfect Game?” Let’s Think Deep. Read more
Blasphemy Unto Kratos: A Review of Dante’s Inferno
February 16, 2010 by Chris Pranger
Filed under Video Games
I called it. I’d only played the demo for Dante’s Inferno but that was all I needed to figure this one out entirely. Now that it’s been out for a week or so, let’s take a look at Dante’s Inferno as it plays as a game, though I could probably just tell you to go play God of War and get the desired effect. Whoops. Let’s start. Read more
Simbling Rivalry At It’s Best: A Review of Bioshock 2
February 10, 2010 by Chris Pranger
Filed under Video Games
If you’ve read my Bioshock review, you already know that I like Bioshock. If you read my preview for Bioshock 2, then you know I’m pretty psyched for the sequel. Well, the sequel’s out now, so did it live up to my expectations? There is some good, some bad, and some blah, but let’s save that for another day. Oh heck, why not, let’s do it now. On to Rapture! Read more





