Tag Archives: Video Game Design

Ten Games That Changed Everything

I like thinking about video games, something you may have picked up on by now if you’re a site regular (do we have those? That would be just fantastic if we did). The more I think, the more I eventually cycle back to a handful of games that seem to define everything that is video [...]

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Bad Games That Should Have Been Great: Final Fantasy Crystal Chronicles

There’s a very high chance that my childhood is dead. And not just from age, as I firmly believe that anyone can retain their childlike sense of wonder and attitude for an infinite stretch of time. No, I have a sneaking suspicion that my childhood died a violent death at the hands of a cruel [...]

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You versus the world (and that’s not a good thing)

I’m not a very competitive person by nature but when it comes video games, there is always motivation to be better than others. Unfortunately, it has become increasingly more difficult to actually be the best at any video game and it’s not because the games are getting harder; it’s thanks to the use of worldwide [...]

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Bad Games That Should Have Been Great: Metroid: Other M

I enjoy the Metroid games as well as the next Nintendo fanboy. I especially love the Metroid Prime series, a fact that’s popped up a few times in lists I’ve done here and there. So when I heard about a new Metroid game I immediately flipped out with excitement. And then of course I heard [...]

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Bad Games That Should Have Been Great: Turtles in Time: Re-Shelled

How could I enter 2011 without digging deep into my favorite topic, Ninja Turtles? I couldn’t. And beyond that, how could I not start with a rant about something that just plain ticked me off? I love rants, I love Ninja Turtles, but I certainly don’t love Turtles in Time: Re-Shelled. Reason being? It’s awful, [...]

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Bad Games That Should Have Been Great: Star Fox Adventures

In a random sort of segue, my last article mentioned my desire for Retro Studios, famous for their absolutely amazing Metroid Prime games and now Donkey Kong Country Returns, to get a hold of the Star Fox franchise to make a truly perfect new Star Fox title. I’d like to speak as if I have [...]

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Let’s Think Deep: Kinect And What It Means

Microsoft’s big new motion controller apparatus was officially released last week, showing the world what a non-controller could look like. A handful of games have come out for it (notice that I’ve reviewed none of them) and huge changes occurred to the Xbox as a whole. But what does Kinect really mean for us? What [...]

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Bad Games That Should Have Been Great: Fable II

Last time on Bad Games That Should Have Been Great, I ripped into the first Dead Rising just in time for the sequel to come out. Now, a new huge title is looming near: The ultra-hyped Fable III. No more than a few months ago I played Fable II for the first and last time. [...]

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Bad Games That Should Have Been Great: Dead Rising

One of the biggest releases of this month, Dead Rising 2, will be out tomorrow. Somehow without even planning it, I managed to play the first game in the series, Dead Rising, right before the sequel comes out. In doing so I realized I absolutely loath this game, but not because it isn’t enjoyable. I [...]

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Seeing Things In Black & White: New Pokemon Title Announcement

Only a few weeks ago, the next completely new Pokemon title was announced. How much do we know? Well, I know just enough to write a few paragraphs. However, beyond simply giving the facts, I figured I’d pontificate for a while on what I’d personally like to see from a new Pokemon game, and for [...]

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